Feb26201811:00 AM EST

Wearable Tech + Digital Health + Neurotech Silicon Valley 2018

Organized by: ApplySci

ApplySci's 8th conference on the radical reinvention of healthcare.  2018 speakers include: Vinod Khosla - Khosla Ventures Justin Sanchez - DARPA Bryan Johnson - Kernel Brian Otis - Verily Zhenan Bao - Stanford Nathan Intrator - Tel Aviv University | Neurosteer Bob Knight - Berkeley David Axelrod - Stanford Phillip Alvelda - Cortical AI Carla Pugh - University of Wisconsin Jamshid Ghajar - Stanford Mark Kendall - University of Queensland Paul Nuyujukian - Stanford Darin Okuda - UT Southwestern Jason Heikenfeld - University of Cincinnati Robert Greenberg - Second Sight Tony Chahine - Myant Shahin Farshchi - Lux Capital Adam D'Augelli - True Ventures Ambar Bhattacharyya - Maverick Ventures Juan-Pablo Mas - Action Potential Venture Capital Jacobo Penide - Handytronic Walter Greenleaf - Stanford   FAQs How is Wearable Tech + Digital Health + Neurotech different? ApplySci's Wearable Tech + Digital Health + Neurotech conference series is held each year at Stanford University and the MIT Media Lab.  The events are a series of scientist-led talks on technology to improve health.  They are heavily curated, and each session is crafted to inspire. Where will the conference take place? We are fortunate to be able to hold the conference on campus at the Jen Hsun Huang Engineering Center.  It will take place on the third floor, in the Mackenzie Room, overlooking the Main Quad and the Hoover Tower. What's included in the registration fee? Access to all conference sessions, breakfast, lunch, and coffee breaks on each day, and a wine reception on the first night are included with your ticket. Where can I park? We suggest that you arrive early -- so that you won't miss any of the great conference content -- and that you will find a parking spot, as they fill up quickly.  Attached is a link to Stanford's Visitor Parking guide.  Registration policy: It is possible to transfer your registration to another ApplySci conference, or send a substitute attendee, at any time. Thank you We are so happy that you have decided to join our conference, and look forward to including your views in our discussions about solving great health challenges through technology.

Mar2201810:00 PM EST

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Mar16201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Mar2420186:30 PM EDT

Cause 4 Hope - Cheers to 10 Years

Organized by: Neuro Challenge Foundation Inc. for Parkinson's

Cause 4 Hope - Cheers to 10 Years is a gala fundraiser at Michael's on East benefitting NeuroChallenge Foundation for Parkinson's. Sponsorships are available.  Contact Sara Weinberg sara@neurochallenge.org or (941) 926-6413

Mar30201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Apr13201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Apr1420188:00 AM EDT

The Parkinson's Expo

Organized by: Neuro Challenge Foundation Inc. for Parkinson's

Thank you for your interest in the 2018 Parkinson’s Expo! We have a day of education, engagement and empowerment planned for you. The Expo is offered to you at no charge; however, registration is required.

Apr27201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

May11201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

May25201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Jun8201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Jun22201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Jul6201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Jul20201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Aug3201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Aug17201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Aug31201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Sep14201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Sep2520188:00 AM EDT

Wearable Tech + Digital Health + Neurotech Boston 2018

Organized by: ApplySci

ApplySci's 9th Wearable Tech + Digital Health + Neurotech conference returns to the MIT Media Lab on September 25, 2018

Sep28201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Oct12201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Oct26201810:00 PM EDT

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Nov9201810:00 PM EST

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Nov23201810:00 PM EST

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Dec7201810:00 PM EST

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Dec21201810:00 PM EST

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Jan4201910:00 PM EST

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Jan18201910:00 PM EST

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Feb1201910:00 PM EST

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.

Feb15201910:00 PM EST

NeurotechSF (Weekly Meeting) (Neuro Hacking Guild Night) (VR + EEG + AI Hacking)

Organized by: NeuroTechSF

• What we'll doNeurotechSFEvery other Friday at Noisebridge from 7pm to 9pm Join NeurotechSF at Noisebridge every other Friday from 7pm to 9pm for a Guild Night for NeuroHackers to work together to adapt Brain Computer Interfaces to fit Virtual Reality Headsets and incorporate Artificial Neural Networks for interpreting and visualizing the sensor data. Goal #1 Adapt OpenBCI hardware to fit the HTC Vive and or HTC Vive Pro (in the midst of acquiring one) This project is about combining Brain Computer Interfaces, with VR, AR hardware, with deep learning neural networks, and more. The first chapter of this project is about adapting the OpenBCI headset to fit the HTC Vive Pro headset, similar to how Neurable EEG Headset was built to fit the HTC Vive. The difference is that we will have an open source 3D printed hardware and open source software. This will allow us to have the flexibility to integrate different sensor systems as they become available. I'm interested in making an OpenEIT Electrical Impedience Tomography headset that fits the HTC Vive as the follow up project, and there are plenty more projects like that. I also represent a developer called the Vision Agency that makes MicrodoseVR.com and we have already built an application that uses the Muse EEG faceplate for HTC Vive to track your heart beat and make the graphics in the VR app pulse with the beat of your heart. Hardware If you have Cytons, Shields, and sensors that we can borrow that is a great start for us! I want to explore how we can integrate other types of sensors beside EEG. Do you know anyone who has experience creating 3D designs so that we could create a 3D printed headset that fits the HTC Vive and supports the sensors as well as the Cyton and Wifi Shield? Software We would like to build support for this in both Unity and Unreal Engine. There are a couple of different approaches I am thinking about on the software end, a friend of mine is making pointclouds that are neural networks, so I want to send EEG signals into that point cloud neural network so that its visual changes are a reflection of our EEG waves, in addition to that I want to encode the light and the sound with binaural beat or isochronic beat patterns so it's very stimulating, but also EEG driven. • What to bringIt would be good to bring your laptop, pens, notebooks, anything you want to bring really, no requirements. • Important to knowWe are inviting the NeurotechSF group to join the Neuroscience Dream Team for their meetup every Wednesday from 8pm to 10pm, but that is for conversation, and we do not have operational control over that. This Friday event is our Guild night to work on projects that we want to work on and organize it our way. • What to bring • Important to knowRing the door bell and message me via facebook.com/worksalt or twitter @worksalt and I will open the door to let you in. NeurotechSF members and their guests can arrive as early as 6pm, and often leave later sometimes at 11pm, sometimes at 1am.